Mindbender an Animation Studio from Gothenburg, Sweden shows their teaser below for their 90 second short, "Food Thief". A release-date for the full film has not yet been announced. Follow them on their Facebook page to be updated.

This wonderful teaser is by MindBender

"Food Thief" was directed by Olov Burman, he shows the behind the scenes of the project on his website here.

We made it a goal for ourselves to create a more flexible 3D rigg than anything we had done before. The solution became a rig with sliding body parts that could be turned on or of between the different poses. The rig was created with the help of the brilliant minds at Kippcase rigging studio.
— Olov Burman


Kippcase Rigging Studio from São Paulo, Brazil created the amazing rig for the cartoony 3D cat which was done by the artists Richard Kazo and James Do Carmo. Rig design and 3d model of the cat was by Olov Burman, Rigging Supervisor was Calle Halldin.

Suchan Raj Bajracharya wrote a great blog on how he thinks it was setup in Maya. The cartoony and super expressive animation was done by Animator Helio Takahashi. 



All the set pieces are real physical Miniatures made by Dockhus Animation by Artists Mikael Lindbom and Lindor Tidang, which were then sent to Luxembourg and 3d scanned by Hervé Steff using Reality Capture who also did textures and the rendering with Emre Salihov and Johan Linde.


When the cat falls on the table, the secondary motion of everything on it moving was hand animated.

MindBender has their own unique style of 3D Animation, it's something we've only seen in 2D animation like the Ren & Stimpy cartoons. Their style of 3D animation I would say is called Super-Real Stop Motion 3D Cartoons. Comment below if you think of any other cool names for their style of art... it's definitely unique and inspiring for many others in the world of Film & Animation. Brands who work with them are very lucky. Sauce & smoke Simulation was done in Houdini by Alldin Dauti. Fur of the cat by Emre Salihov, Rendering Supervisor was Michael Bengtsson who is also Co-Founder & CEO of Mindbender, Compositing by Alan Banis, Production Manager was Rickard Germundsson, CG Supervisor was Henrik Skyme, IT was Peter Andersson, Generalist was Gustav Broms, Sound & Music was by Cristiano Pinheiro & Douglas Fonseca of Punch Audio.


What is the difference between 2d and 3d animation?

2D Animation is done in 2D space, in the X and Y. X is left and right and the Y is the Up and down of the planes. 3d Animation is done in a 3D space, the X, the Y AND the Z. The Z plane is the depth, moving in and out. 

There are various 2D Animation styles; Classical Animation which is drawn images frame by frame on physical paper on a light board like this example Aaron Blaise is doing on his Youtube Channel. It's also called Traditional Animation.

You can learn from Aaron on his website.

Similar to Traditional animation on paper is Tradigital animation which is hand drawn frames done digitally in 2d animation softwares like Toonboom Animation software, Animation Paper, TV Paint, and Adobe Animate.

Then there are other 2D animation such as Puppet 2D animation, where you're animating the character using joints, not drawing frame by frame, it's easier to do than Tradigital/Classical animation if you're not great at drawing. Some of the 2D Puppet animation you can use are, Marionnette  , Puppet2d for Unity, Spriter, Moho Anime Studio, Adobe Character Studio, Synfig, Animaker, and Adobe After Effects, which is also used for Motion Graphics.

Motion Graphics is another type of 2d animation, where it's animated text, etc. You can use AE for it and there's also Blackmagic Fusion, both AE and Fusion can also be used for Visual Effects (VFX).

Which software is used in making 3d animation films?

The various software for 3D animation are the following. A free program is Blender, which has an interface with a high learning curve. For 3D Character work, Autodesk Maya is used the most. I believe Meindbender use Maya. For more Dynamic effects such as building destruction, explosions, fires, smoke etc, Autodesk 3D Max is used with plugins such as Thinking Particles for buidling destructions etc and FumeFX for Fire and Smoke. A 3D software fully dedicated to FX is Houdini, where it does all the FX work. A more specific to water/liquids 3D software is RealFlow. For more Motion Graphic 3D work, people use a more user friendly program called Maxon Cinema 4D.


Jonathan R. Holeton

Jonathan R. Holeton is the publisher and Video Marketer for MindWave Studios.